Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
100%
Energy
0%
Ice
100%
Holy
0%
Death
115%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Energy
Holy
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 100–200 | Target | 100% | 2s |
| Energy | 200–470 | range 7 | 15% | 2s |
| Energy | 200–505 | Area (radius 3) · Around itself | 13% | 2s |
Bestiary
Class
Inkborn
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–30 | 100% | Always |
|
|
1–8 | 24% | Uncommon |
|
|
1–4 | 21,6% | Uncommon |
|
|
1–10 | 18,6% | Uncommon |
|
|
1–4 | 15,6% | Uncommon |
|
|
1–4 | 15,6% | Uncommon |
|
|
1–4 | 9,6% | Uncommon |
|
|
1 | 8,85% | Uncommon |
|
|
1–4 | 8,7% | Uncommon |
|
|
1 | 8,55% | Uncommon |
|
|
1 | 8,4% | Uncommon |
|
|
1–4 | 6,6% | Uncommon |
|
|
1–4 | 6,6% | Uncommon |
|
|
1–4 | 6,6% | Uncommon |
|
|
1–4 | 6,6% | Uncommon |
|
|
1–3 | 6,6% | Uncommon |
|
|
1–4 | 6,6% | Uncommon |
|
|
1–4 | 6,6% | Uncommon |
|
|
1 | 5,4% | Uncommon |
|
|
1 | 3,9% | Semi-rare |
|
|
1–4 | 3,6% | Semi-rare |
|
|
1–4 | 3,6% | Semi-rare |
|
|
1 | 1,68% | Semi-rare |
|
|
1 | 1,68% | Semi-rare |
|
|
1 | 1,68% | Semi-rare |
|
|
1 | 1,68% | Semi-rare |
|
|
1 | 1,68% | Semi-rare |
|
|
1 | 1,68% | Semi-rare |