Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
100%
Energy
105%
Ice
100%
Holy
50%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–389 | Target | 100% | 2s |
| Ice | 0–430 | Area (radius 4) | 18% | 2s |
| Physical | 200–300 | Area (radius 3) · range 7 | 34% | 3s |
| Paralyze | speed -300 | range 7 · for 20s | 10% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +50–100 | — | 25% | 1s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Ice Golem | 1 | 13% | 1s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1 | 100% | Always |
|
|
1–283 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 99% | Common |
|
|
1 | 66% | Common |
|
|
1 | 45% | Common |
|
|
1 | 36% | Common |
|
|
1 | 28,5% | Common |
|
|
1 | 24% | Uncommon |
|
|
1 | 24% | Uncommon |
|
|
1 | 24% | Uncommon |
|
|
1 | 19,1% | Uncommon |
|
|
1 | 14,1% | Uncommon |
|
|
1 | 14,1% | Uncommon |
|
|
1 | 14,1% | Uncommon |
|
|
1 | 4,5% | Semi-rare |
|
|
1 | 4,5% | Semi-rare |
Sounds
- YOU BETTER DIE TO MY MINIONS BECAUSE YOU'LL WISH YOU DID IF I COME FOR YOU!
- DESTROY THE INFIDELS
- You are mine!
- I will make you all pay!
- No one will stop my plans!
- You are responsible for this!