Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
60%
Fire
105%
Energy
100%
Ice
105%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–120 | Target | 100% | 1,5s |
| Physical | 0–50 | Area (radius 1) · range 7 | 20% | 2s |
| Damage over time | 150–200 | Area (radius 4) · Around itself | 15% | 2s |
| Paralyze | speed -600 | Area (radius 3) · Around itself · for 15s | 20% | 2s |
Bestiary
Class
Plant
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Forest Fury Camp, Lair of the Treeling Witch and in the Forest Fury version of the Forsaken Mine.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–45 | 100% | Always |
|
|
1 | 44,9% | Common |
|
|
1 | 35,6% | Common |
|
|
1–3 | 15,1% | Uncommon |
|
|
1 | 14,7% | Uncommon |
|
|
1 | 3,15% | Semi-rare |
Sounds
- *crackle*
- *swwwwishhhh*