Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
110%
Fire
20%
Energy
98%
Ice
100%
Holy
90%
Death
110%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–300 | Target | 100% | 2s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Orc Berserker | 1 | 30% | 2s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1 | 75% | Common |
|
|
1–45 | 55,5% | Common |
|
|
1–18 | 43,5% | Common |
|
|
1–2 | 33,9% | Common |
|
|
1 | 17,1% | Uncommon |
|
|
1 | 17,1% | Uncommon |
|
|
1 | 16,8% | Uncommon |
|
|
1 | 14% | Uncommon |
|
|
1 | 12,2% | Uncommon |
|
|
1 | 8,07% | Uncommon |
|
|
1 | 6,6% | Uncommon |
|
|
1 | 5,7% | Uncommon |
|
|
1 | 2,25% | Semi-rare |