Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
90%
Earth
50%
Fire
65%
Energy
100%
Ice
95%
Holy
60%
Death
90%
Drown
100%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Life drain
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | skill 70 / atk 50 | Target | 100% | 2s |
| Walker Skill Reducer | — | — | 21% | 2s |
| Fire | 125–245 | 8 sqm wave | 17% | 2s |
Bestiary
Class
Construct
- Difficulty
- Medium
- Occurrence
- Uncommon
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
A few spawns in the Underground Glooth Factory, Glooth Factory, and Rathleton Sewers.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–200 | 100% | Always |
|
|
1–3 | 100% | Always |
|
|
1–3 | 48,4% | Common |
|
|
1–2 | 19,4% | Uncommon |
|
|
1 | 10,6% | Uncommon |
|
|
1 | 9,69% | Uncommon |
|
|
1 | 9,69% | Uncommon |
|
|
1 | 6,9% | Uncommon |
|
|
1 | 5,34% | Uncommon |
|
|
1 | 4,47% | Semi-rare |
|
|
1 | 1,35% | Semi-rare |