Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
120%
Fire
50%
Energy
110%
Ice
50%
Holy
100%
Death
110%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–390 | Target | 40% | 2s |
| Lightningbomb | 250–350 | Target | 35% | 2s |
| Life drain | 300–500 | Area (radius 3) · range 2 | 20% | 2s |
| Physical | 230–400 | Target · range 1 | 15% | 2s |
Bestiary
Class
Reptile
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
Great pearl fan reef.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–30 | 100% | Always |
|
|
1 | 47,6% | Common |
|
|
1 | 29,6% | Common |
|
|
1 | 20,6% | Uncommon |
|
|
1–2 | 12% | Uncommon |
|
|
1–2 | 12% | Uncommon |
|
|
1 | 9% | Uncommon |
|
|
1 | 7,5% | Uncommon |
|
|
1 | 6% | Uncommon |
|
|
1 | 6% | Uncommon |
|
|
1 | 5,4% | Uncommon |
|
|
1 | 5,4% | Uncommon |
|
|
1 | 5,4% | Uncommon |
|
|
1 | 4,5% | Semi-rare |
|
|
1 | 4,5% | Semi-rare |
|
|
1 | 3% | Semi-rare |
|
|
1 | 2,7% | Semi-rare |
|
|
1 | 2,7% | Semi-rare |
|
|
1 | 2,4% | Semi-rare |
|
|
1 | 2,25% | Semi-rare |
|
|
1 | 1,5% | Semi-rare |
|
|
1 | 1,35% | Semi-rare |