Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
95%
Energy
105%
Ice
50%
Holy
60%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 300–1.200 | Target | 50% | 2s |
| Primalspell1 | 450–1.100 | Target | 20% | 2s |
| Primalspell2 | 900–2.650 | Target | 20% | 2s |
| Primalspell3 | 550–800 | Target | 30% | 2s |
| Primalspell4 | 600–1.500 | Target | 15% | 2s |
| Primalspell5 | 900–1.250 | Target | 14% | 2s |
| Primalspell6 | 900–1.250 | Target | 15% | 2s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Sulphider Pack | 1 | 20% | 9s |
| Stalking Stalk Pack | 1 | 20% | 9s |
| Sabretooth Pack | 1 | 20% | 9s |
| Noxious Ripptor Pack | 1 | 20% | 9s |
| Nighthunter Pack | 1 | 20% | 9s |
| Mantosaurus Pack | 1 | 20% | 9s |
| Hulking Prehemoth | 1 | 20% | 9s |
| Headpecker Pack | 1 | 20% | 9s |
| Gorerilla Pack | 1 | 20% | 9s |
| Gore Horn Pack | 1 | 20% | 9s |
| Emerald Tortoise Pack | 1 | 20% | 9s |
Loot
Chances already include the server's loot rate (3x).
This creature has no loot.