Calmera Wiki
The Imperor
Boss

The Imperor

“The Imperor”

Health 15.000
Experience 8.000
Speed 310
Armor 15
Defense 15

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 70%
Earth 50%
Fire 0%
Energy 50%
Ice 110%
Holy 100%
Death 80%
Drown 100%
Life drain 0%
Mana drain 100%
Agony 100%

Immunities

Fire Life drain Paralysis Transformation Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee skill 90 / atk 100 Target 100% 2s
Fire 100–350 Area (radius 4) · range 7 20% 2s
Fire 100–460 Area (radius 2) · range 7 12% 2,5s
Diabolic Imp Skill Reducer — range 7 10% 2s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +275–840 — 35% 2s
The Imperor Summon — — 21% 2s
Haste speed +1496 for 5s 12% 2s
Invisibility — — 11% 2s

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Demonic Essence 1 100% Always
Gold Coin 1–150 100% Always
Imperor's Trident 1 100% Always
Soul Orb 1 100% Always
Pitchfork 1 100% Always
Platinum Coin 1–3 100% Always
Crown Legs 1 92,3% Common
Small Amethyst 1–4 92,3% Common
Guardian Shield 1 46,2% Common
Demonbone Amulet 1 46,1% Common
Magma Coat 1 46,1% Common
Fire Axe 1 33% Common
Golden Legs 1 23,1% Uncommon
Tempest Shield 1 23,1% Uncommon
Small Ruby 1–4 23,1% Uncommon

Sounds

  • Poke! Poke! <chuckle>
  • Let me tickle you with my trident!