Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
100%
Energy
100%
Ice
100%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–400 | Target | 100% | 2s |
| Earth | 0–500 | Area (radius 4) · range 4 | 20% | 2s |
| Paralyze | speed -650 | Area (radius 5) · Around itself · for 5s | 20% | 2s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–200 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1–10 | 100% | Always |
|
|
1–30 | 89,5% | Common |
|
|
1 | 88,4% | Common |
|
|
1–10 | 83% | Common |
|
|
1 | 80,7% | Common |
|
|
1–5 | 77,1% | Common |
|
|
1–20 | 75,5% | Common |
|
|
1 | 65,7% | Common |
|
|
1 | 56,8% | Common |
|
|
1 | 52,9% | Common |
|
|
1 | 50,7% | Common |
|
|
1–3 | 50,6% | Common |
|
|
1–6 | 49,1% | Common |
|
|
1 | 47,7% | Common |
|
|
1–10 | 44,1% | Common |
|
|
1 | 43,6% | Common |
|
|
1–10 | 41,4% | Common |
|
|
1–10 | 38,3% | Common |
|
|
1–9 | 37,1% | Common |
|
|
1–10 | 34,6% | Common |
|
|
1 | 28,5% | Common |
|
|
1 | 23,7% | Uncommon |
|
|
1 | 23,7% | Uncommon |
|
|
1 | 5,67% | Uncommon |
|
|
1 | 5,67% | Uncommon |
|
|
1 | 5,2% | Uncommon |
|
|
1 | 4,6% | Semi-rare |
Sounds
- CREEEAK!