Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
95%
Earth
0%
Fire
0%
Energy
105%
Ice
95%
Holy
105%
Death
0%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Fire
Death
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–400 | Target | 100% | 2s |
| Death | 200–300 | Area (radius 4) · range 4 | 25% | 2s |
| Dread Intruder Wave | 350–450 | — | 25% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +80–120 | — | 5% | 2s |
Bestiary
Class
Extra Dimensional
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Otherworld (Edron)
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–100 | 100% | Always |
|
|
1–5 | 60% | Common |
|
|
1 | 36,6% | Common |
|
|
1 | 32,4% | Common |
|
|
1 | 29,4% | Common |
|
|
1 | 28,2% | Common |
|
|
1 | 27% | Common |
|
|
1 | 26,1% | Common |
|
|
1 | 26,1% | Common |
|
|
1 | 26,1% | Common |
|
|
1–2 | 15% | Uncommon |
|
|
1 | 14,4% | Uncommon |
|
|
1–2 | 13,2% | Uncommon |
|
|
1 | 12,6% | Uncommon |
|
|
1–2 | 10,2% | Uncommon |
|
|
1 | 9,9% | Uncommon |
Sounds
- Whirr!