Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
110%
Energy
110%
Ice
80%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–110 | Target | 100% | 2s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Slime | 1 | 10% | 2s |
Bestiary
Class
Slime
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Ancient Temple under the Rotworm area, under White Flower Temple, Mount Sternum Undead Cave on the last floor, Thais Troll Cave, Bonelord cave in Drefia, Green Claw Swamp, Dwarf Mines, Villa Scapula, Ankrahmun Tombs, Dark Cathedral, north of Port Hope, Deeper Banuta, on Folda on the floor above the Water Elementals, Hellgate, Vengoth, Alchemist Quarter, Yalahar and Carlin sewers, Ghostlands, Desert Dungeon, Dusalk's Troll Clan Cave, Nargor, and in a cave northeast of Ab'Dendriel.
Loot
Chances already include the server's loot rate (3x).
This creature has no loot.
Sounds
- Blubb