Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
95%
Earth
105%
Fire
80%
Energy
100%
Ice
110%
Holy
95%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 180–250 | Target | 100% | 2s |
| Physical | 150–280 | Area (radius 3) · range 5 | 20% | 2s |
| Fire | 200–280 | Target · range 1 | 20% | 2s |
| Fire | 150–280 | Target · range 3 | 30% | 2s |
| Physical | 200–280 | Area (radius 5) · Around itself | 15% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +100–150 | — | 20% | 2s |
Bestiary
Class
Inkborn
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–14 | 100% | Always |
|
|
1–100 | 100% | Always |
|
|
1 | 45% | Common |
|
|
1 | 36% | Common |
|
|
1–3 | 21% | Uncommon |
|
|
1 | 19,5% | Uncommon |
|
|
1 | 18% | Uncommon |
|
|
1 | 9% | Uncommon |
|
|
1 | 6% | Uncommon |
|
|
1 | 2,4% | Semi-rare |
|
|
1 | 0,75% | Rare |
Sounds
- Chrrrr!
- Kraaaah!
- Screak!