Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
110%
Fire
0%
Energy
125%
Ice
0%
Holy
100%
Death
100%
Drown
0%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Fire
Ice
Drown
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | skill 90 / atk 60 | Target | 100% | 2s |
| Paralyze | speed -300 | range 1 · for 3s | 20% | 2s |
Bestiary
Class
Aquatic
- Difficulty
- Medium
- Occurrence
- Rare
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Seacrest Grounds during a world change.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–5 | 100% | Always |
|
|
1–2 | 56,4% | Common |
|
|
1–2 | 29,2% | Common |
|
|
1 | 27,4% | Common |
|
|
1–2 | 27% | Common |
|
|
1–3 | 27% | Common |
|
|
1–3 | 21,2% | Uncommon |
|
|
1 | 18,4% | Uncommon |
|
|
1–5 | 14,4% | Uncommon |
|
|
1–5 | 11,4% | Uncommon |
|
|
1 | 5,7% | Uncommon |
|
|
1 | 4,29% | Semi-rare |
|
|
1 | 4,29% | Semi-rare |
|
|
1 | 2,76% | Semi-rare |
|
|
1 | 2,43% | Semi-rare |
|
|
1 | 1,83% | Semi-rare |
|
|
1 | 1,23% | Semi-rare |
|
|
1 | 0,93% | Rare |
|
|
1 | 0,3% | Rare |