Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
90%
Earth
115%
Fire
80%
Energy
110%
Ice
0%
Holy
90%
Death
100%
Drown
0%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Ice
Drown
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 200–500 | Target | 40% | 2s |
| Death | 300–550 | Target · range 1 | 20% | 3s |
| Quara Raider Ice Ring | 1.150–1.500 | — | 25% | 3s |
| Death | 320–640 | Area (radius 2) · range 5 | 15% | 2s |
| Ice | 550–1.100 | Area (radius 2) · Around itself · range 5 | 15% | 4s |
Bestiary
Class
Aquatic
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
Podzilla Bottom and Podzilla Underwater.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–90 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 36% | Common |
|
|
1 | 36% | Common |
|
|
1 | 36% | Common |
|
|
1 | 24% | Uncommon |
|
|
1 | 24% | Uncommon |
|
|
1 | 24% | Uncommon |
|
|
1 | 24% | Uncommon |
Sounds
- <blubber>
- Gloh! Gloooh!