Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
110%
Fire
0%
Energy
125%
Ice
0%
Holy
100%
Death
100%
Drown
0%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Fire
Ice
Drown
Life drain
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–473 | Target | 100% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Haste | speed +270 | for 5s | 15% | 2s |
| Healing | +25–75 | — | 10% | 2s |
Bestiary
Class
Aquatic
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Calassa, Frozen Trench, Sunken Quarter, Alchemist Quarter (unreachable), The Inquisition Quest, Seacrest Grounds.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–154 | 100% | Always |
|
|
1 | 29,6% | Common |
|
|
1–2 | 27,7% | Common |
|
|
1–7 | 15,9% | Uncommon |
|
|
1–5 | 14,9% | Uncommon |
|
|
1 | 13,2% | Uncommon |
|
|
1 | 9,03% | Uncommon |
|
|
1 | 5,76% | Uncommon |
|
|
1 | 3,12% | Semi-rare |
|
|
1 | 2,77% | Semi-rare |
|
|
1 | 2,01% | Semi-rare |
|
|
1 | 1,59% | Semi-rare |
|
|
1 | 1,32% | Semi-rare |
Sounds
- Rrrah!
- Rraaar!
- Gnarrr!
- Tcharrr!