Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
105%
Earth
40%
Fire
110%
Energy
100%
Ice
105%
Holy
40%
Death
70%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–250 | Target | 100% | 2s |
| Energy | 85–135 | Target · range 7 | 15% | 2s |
| Paralyze | speed -440 | 4 sqm wave · for 7s | 11% | 2s |
| Energy | 0–100 | range 4 | 30% | 2s |
| Pixie Skill Reducer | — | — | 20% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +40–75 | — | 25% | 2s |
Bestiary
Class
Fey
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1 | 90,3% | Common |
|
|
1–90 | 90% | Common |
|
|
1–8 | 47,2% | Common |
|
|
1–5 | 30% | Common |
|
|
1 | 22,3% | Uncommon |
|
|
1 | 22% | Uncommon |
|
|
1 | 20,4% | Uncommon |
|
|
1 | 17,4% | Uncommon |
|
|
1 | 16,5% | Uncommon |
|
|
1–2 | 15,9% | Uncommon |
|
|
1 | 15,5% | Uncommon |
|
|
1 | 12,9% | Uncommon |
|
|
1 | 12,9% | Uncommon |
|
|
1 | 12,9% | Uncommon |
|
|
1 | 12,9% | Uncommon |
|
|
1–2 | 12,9% | Uncommon |
|
|
1–2 | 10,2% | Uncommon |
|
|
1 | 1,48% | Semi-rare |
Sounds
- Glamour, glitter, glistering things! Do you have any of those?
- Sweet dreams!
- You might be a threat! I'm sorry but I can't allow you to linger here.
- Let's try a step or two!