Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
110%
Fire
100%
Energy
85%
Ice
100%
Holy
90%
Death
110%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–200 | Target | 100% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Haste | speed +290 | for 6s | 15% | 2s |
Bestiary
Class
Humanoid
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Orc Fort, Dwacatra, Orc Peninsula, Elvenbane, Edron Orc Cave, Plains of Havoc, below Point of No Return in Outlaw Camp, Maze of Lost Souls, Cyclopolis, Desert Dungeon, Ancient Temple, Foreigner Quarter, Zao Orc Land.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–212 | 100% | Always |
|
|
1 | 31,2% | Common |
|
|
1 | 28,2% | Common |
|
|
1 | 21,8% | Uncommon |
|
|
1 | 18,3% | Uncommon |
|
|
1 | 15% | Uncommon |
|
|
1 | 12% | Uncommon |
|
|
1 | 9% | Uncommon |
|
|
1 | 2,67% | Semi-rare |
|
|
1 | 2,49% | Semi-rare |
Sounds
- KRAK ORRRRRRK!