Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
110%
Energy
0%
Ice
110%
Holy
100%
Death
100%
Drown
100%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Earth
Energy
Life drain
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | skill 90 / atk 90 | Target | 100% | 2s |
| Earth | 300–685 | 7 sqm wave | 10% | 1,8s |
| Earth | 250–590 | Area (radius 6) · Around itself | 9% | 2s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–2 | 90% | Common |
|
|
1 | 90% | Common |
|
|
1–2 | 90% | Common |
|
|
1–100 | 30% | Common |
|
|
1–25 | 30% | Common |
|
|
1 | 30% | Common |
|
|
1 | 30% | Common |
|
|
1 | 30% | Common |
|
|
1 | 30% | Common |
|
|
1 | 30% | Common |
|
|
1 | 30% | Common |
|
|
1 | 30% | Common |
|
|
1 | 30% | Common |
|
|
1–3 | 30% | Common |
|
|
1–3 | 30% | Common |
|
|
1–5 | 30% | Common |
|
|
1–5 | 30% | Common |