Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
95%
Earth
0%
Fire
55%
Energy
80%
Ice
85%
Holy
100%
Death
90%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–349 | Target | 100% | 2s |
| Earth | 220–375 | Area (radius 1) · range 7 | 15% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +175–275 | — | 10% | 2s |
Bestiary
Class
Reptile
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Zzaion, Zao Palace, Muggy Plains, Zao Orc Land (in fort), Razzachai, Temple of Equilibrium.
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–268 | 100% | Always |
|
|
1–2 | 100% | Always |
|
|
1 | 44,9% | Common |
|
|
1 | 43,1% | Common |
|
|
1 | 37,6% | Common |
|
|
1 | 24,8% | Uncommon |
|
|
1–3 | 21% | Uncommon |
|
|
1–5 | 14,5% | Uncommon |
|
|
1 | 6,51% | Uncommon |
|
|
1 | 5,7% | Uncommon |
|
|
1 | 3% | Semi-rare |
|
|
1 | 3% | Semi-rare |
|
|
1 | 3% | Semi-rare |
|
|
1 | 1,59% | Semi-rare |
Sounds
- Hissss!
- Cowardzz!
- Softzzkinzz from zze zzouzz!
- Zztand and fight!