Calmera Wiki
Lizard Templar
Reptile

Lizard Templar

“A lizard templar”

Health 410
Experience 155
Speed 174
Armor 20
Defense 20

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 100%
Earth 0%
Fire 110%
Energy 80%
Ice 90%
Holy 100%
Death 100%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Earth

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–70 Target 100% 2s

Bestiary

Class Reptile
Difficulty
Easy
Occurrence
Common
Charm points
15
Progress
  1. 1 1st unlock 25 kills
  2. 2 2nd unlock 250 kills
  3. 3 Complete 500 kills

Location

Chor, the lizard city south-east from Port Hope. They can also be found in Yalahar's Foreigner Quarter and in Zzaion.

Tasks and quests

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Gold Coin 1–60 100% Always
Short Sword 1 28,5% Common
Sword 1 12% Uncommon
Steel Helmet 1 6% Uncommon
Morning Star 1 5,97% Uncommon
Plate Armor 1 3% Semi-rare
Lizard Scale 1 2,97% Semi-rare
Health Potion 1 2,67% Semi-rare
Lizard Leather 1 2,64% Semi-rare
Templar Scytheblade 1 1,5% Semi-rare
Small Emerald 1 0,75% Rare
Salamander Shield 1 0,33% Rare

Sounds

  • Hissss!