Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
95%
Earth
0%
Fire
55%
Energy
100%
Ice
110%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–306 | Target | 100% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +25–75 | — | 10% | 2s |
Bestiary
Class
Reptile
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Zzaion, Zao Palace and its antechambers, Muggy Plains, Zao Orc Land (single spawn in fort), Corruption Hole, Razachai, Temple of Equilibrium, Northern Zao Plantations.
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–227 | 100% | Always |
|
|
1 | 35,8% | Common |
|
|
1 | 24,5% | Uncommon |
|
|
1 | 21,2% | Uncommon |
|
|
1 | 21% | Uncommon |
|
|
1 | 14,9% | Uncommon |
|
|
1–2 | 14,7% | Uncommon |
|
|
1 | 8,97% | Uncommon |
|
|
1–4 | 7,56% | Uncommon |
|
|
1 | 3,66% | Semi-rare |
|
|
1 | 3,12% | Semi-rare |
|
|
1 | 3% | Semi-rare |
|
|
1 | 2,91% | Semi-rare |
|
|
1 | 2,16% | Semi-rare |
|
|
1 | 2,1% | Semi-rare |
|
|
1 | 0,24% | Rare |
Sounds
- Hizzzzzzz!
- To armzzzz!
- Engage zze aggrezzor!