Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
95%
Earth
80%
Fire
100%
Energy
105%
Ice
90%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–180 | Target | 100% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Haste | speed +700 | for 5s | 15% | 2s |
Bestiary
Class
Reptile
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Northern Zao Plantations, Souleater Mountains, Muggy Plains, Killer Caiman Cave in the Zao Steppe, Chyllfroest.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–180 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 76,3% | Common |
|
|
1–5 | 30,5% | Common |
|
|
1 | 14,9% | Uncommon |
|
|
1–2 | 14,4% | Uncommon |
|
|
1 | 3,39% | Semi-rare |
|
|
1 | 1,53% | Semi-rare |