Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
60%
Fire
90%
Energy
100%
Ice
100%
Holy
100%
Death
100%
Drown
0%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Drown
Life drain
Paralysis
Transformation
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Magic attack | 0–350 | — | 100% | 2s |
| Life drain | 150–500 | 8 sqm wave | 10% | 2s |
| Magic attack | 150–500 | range 1 | 50% | 2s |
| Magic attack | 150–500 | range 2 | 50% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +120–210 | — | 15% | 2s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Werehyaena | 1 | 10% | 2s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–100 | 100% | Always |
|
|
1–12 | 100% | Always |
|
|
1 | 70% | Common |
|
|
1 | 69,9% | Common |
|
|
1 | 26,2% | Common |
|
|
1 | 23,3% | Uncommon |
|
|
1 | 17,6% | Uncommon |
|
|
1 | 14,7% | Uncommon |
|
|
1 | 14,6% | Uncommon |
|
|
1 | 14,5% | Uncommon |
|
|
1 | 11,7% | Uncommon |
|
|
1 | 8,74% | Uncommon |
|
|
1 | 5,99% | Uncommon |
|
|
1 | 5,83% | Uncommon |
|
|
1 | 5,83% | Uncommon |
|
|
1 | 5,82% | Uncommon |
|
|
1 | 5,82% | Uncommon |
|
|
1 | 2,91% | Semi-rare |
|
|
1 | 2,91% | Semi-rare |
|
|
1 | 2,83% | Semi-rare |
Sounds
- Curse you!
- Snarl!