Calmera Wiki
Juvenile Bashmu
Magical

Juvenile Bashmu

“A juvenile bashmu”

Health 7.500
Experience 4.500
Speed 195
Armor 75
Defense 75

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 70%
Earth 95%
Fire 100%
Energy 95%
Ice 110%
Holy 120%
Death 95%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–400 Target 100% 2s
Energy 300–400 4 sqm wave 50% 2s
Energy 400–500 Area (radius 3) · Around itself · range 3 40% 2s
Earth 400–500 Target · range 7 20% 2s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +100–150 — 20% 2s

Bestiary

Class Magical
Difficulty
Hard
Occurrence
Uncommon
Charm points
50
Progress
  1. 1 1st unlock 100 kills
  2. 2 2nd unlock 1.000 kills
  3. 3 Complete 2.500 kills

Location

Salt Caves

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Bashmu Feather 1–2 100% Always
Platinum Coin 1–40 100% Always
Red Gem 1 71,7% Common
Great Spirit Potion 1–4 42% Common
Ultimate Health Potion 1–4 39% Common
Bashmu Tongue 1–3 29,5% Common
Lightning Legs 1 24,9% Uncommon
Lightning Pendant 1 24,9% Uncommon
Diamond Sceptre 1 24,3% Uncommon
Blue Crystal Shard 1–3 18,5% Uncommon
Green Crystal Shard 1 17% Uncommon
Cyan Crystal Fragment 1 15,9% Uncommon
Dragonbone Staff 1 15,9% Uncommon
Bashmu Fang 1 15,3% Uncommon
Yellow Gem 1 15,3% Uncommon
Violet Crystal Shard 1 15,3% Uncommon
Green Gem 1 15,3% Uncommon
Spellweaver's Robe 1 15,3% Uncommon
Pair Of Iron Fists 1 15,3% Uncommon
Skull Staff 1 15,3% Uncommon
Violet Gem 1 10,5% Uncommon
War Hammer 1 7,62% Uncommon
Amber Staff 1 7,62% Uncommon
Lightning Boots 1 7,62% Uncommon
Crystal Mace 1 7,62% Uncommon
Chaos Mace 1 7,62% Uncommon