Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
50%
Earth
100%
Fire
0%
Energy
75%
Ice
125%
Holy
100%
Death
80%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Fire
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–520 | Target | 100% | 2s |
| Firefield | — | Area (radius 3) · Around itself · range 7 | 10% | 2s |
| Fire | 392–1.500 | 8 sqm wave | 10% | 2s |
| Fire | 60–330 | Area (radius 3) · Around itself · range 7 | 15% | 2s |
| Hellfire Fighter Soulfire | — | — | 15% | 2s |
Bestiary
Class
Demon
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
Pits of Inferno, Demon Forge, Fury Dungeon.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–246 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1–2 | 90% | Common |
|
|
1 | 43,5% | Common |
|
|
1 | 36,5% | Common |
|
|
1 | 28,7% | Common |
|
|
1 | 28,4% | Common |
|
|
1 | 15,2% | Uncommon |
|
|
1 | 14,2% | Uncommon |
|
|
1 | 13,4% | Uncommon |
|
|
1 | 13,3% | Uncommon |
|
|
1 | 12,4% | Uncommon |
|
|
1 | 6,6% | Uncommon |
|
|
1 | 4,2% | Semi-rare |
|
|
1 | 2,01% | Semi-rare |
|
|
1 | 0,57% | Rare |