Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
105%
Energy
100%
Ice
85%
Holy
80%
Death
99%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–150 | Target | 100% | 2s |
| Mana drain | 30–100 | Area (radius 4) · Around itself | 5% | 2s |
| Paralyze | speed -700 | 5 sqm wave · for 15s | 15% | 2s |
| Physical | 0–100 | Area (radius 1) · range 7 | 15% | 2s |
| Earth | 55–100 | Area (radius 4) | 10% | 2s |
| Earth | — | Area (radius 1) · Around itself | 10% | 2s |
Bestiary
Class
Plant
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Vengoth surface, Vengoth Castle (Boreth's tower), Northern Zao Plantations, Tiquanda Laboratory, Dryad Gardens.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–95 | 100% | Always |
|
|
1 | 87,6% | Common |
|
|
1 | 23,1% | Uncommon |
|
|
1 | 15,4% | Uncommon |
|
|
1–2 | 15,1% | Uncommon |
|
|
1 | 14,9% | Uncommon |
|
|
1 | 5,4% | Uncommon |
|
|
1 | 3,12% | Semi-rare |
|
|
1 | 1,98% | Semi-rare |
|
|
1 | 1,86% | Semi-rare |
|
|
1 | 0,3% | Rare |
Sounds
- Knarrrz
- Huuhuuhuuuhuuaarrr
- Knorrrrrr