Calmera Wiki
Guzzlemaw
Magical

Guzzlemaw

“A guzzlemaw”

Health 6.400
Experience 6.050
Speed 400
Armor 50
Defense 50

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 80%
Earth 85%
Fire 95%
Energy 85%
Ice 95%
Holy 105%
Death 95%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–499 Target 100% 2s
Damage over time 500–1.000 Area (radius 3) · Around itself 10% 2s
Physical 0–900 8 sqm wave 10% 2s
Physical 0–500 Area (radius 2) 20% 2s
Paralyze speed -800 Area (radius 6) · Around itself · for 15s 15% 2s
Life drain 0–800 8 sqm wave 10% 2s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +250–425 — 20% 2s

Bestiary

Class Magical
Difficulty
Hard
Occurrence
Common
Charm points
50
Progress
  1. 1 1st unlock 100 kills
  2. 2 2nd unlock 1.000 kills
  3. 3 Complete 2.500 kills

Location

Guzzlemaw Valley, and a single spawn in a tower in Upper Roshamuul (south of the Depot and west of the entrance to Roshamuul Prison).

Tasks and quests

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Gold Coin 1–600 100% Always
Platinum Coin 1–17 100% Always
Great Health Potion 1–2 55,5% Common
Great Mana Potion 1–3 51% Common
Frazzle Tongue 1 45% Common
Frazzle Skin 1 42% Common
Brown Crystal Splinter 1–6 36% Common
Crystal Rubbish 1 36% Common
Banana Skin 1 32,1% Common
Piece Of Iron 1 31,5% Common
Skull 1 31,2% Common
Ham 1 30% Common
Fishbone 1 28,5% Common
Fish Tail 1 28,2% Common
Bone 1 27,6% Common
Red Crystal Fragment 1 22,8% Uncommon
Fish 1–3 21% Uncommon
Nightmare Blade 1 19,1% Uncommon
Hardened Bone 1 17,1% Uncommon
Fish Fin 1 15% Uncommon
Big Bone 1 13,5% Uncommon
Iron Ore 1 9% Uncommon
Violet Crystal Shard 1 9% Uncommon
Two Handed Sword 1 8,1% Uncommon
Haunted Blade 1 6% Uncommon
Cluster Of Solace 1 5,76% Uncommon
Traditional Sai 1 5,1% Uncommon
Assassin Dagger 1 3% Semi-rare