Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
80%
Earth
100%
Fire
20%
Energy
50%
Ice
110%
Holy
113%
Death
80%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–110 | Target | 100% | 2s |
| Fire | 45–80 | range 7 | 15% | 2s |
| Death | 50–105 | Area (radius 1) · range 7 | 10% | 2s |
| Drunkenness | — | range 7 · for 5s | 10% | 2s |
| Transformation | — | range 7 · for 4s | 1% | 2s |
| Djinn Electrify | — | range 5 | 15% | 2s |
| Djinn Cancel Invisibility | — | — | 10% | 2s |
Bestiary
Class
Magical
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Mal'ouquah, Oasis Tomb, under the Ankrahmun Library Tomb, Serpentine Tower last floor behind the Magic Walls, Deeper Banuta, Goroma underground, Magician Quarter.
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–115 | 100% | Always |
|
|
1 | 70,5% | Common |
|
|
1–5 | 21% | Uncommon |
|
|
1–2 | 14,6% | Uncommon |
|
|
1–4 | 8,88% | Uncommon |
|
|
1 | 6,84% | Uncommon |
|
|
1 | 6,63% | Uncommon |
|
|
1 | 3% | Semi-rare |
|
|
1 | 1,47% | Semi-rare |
|
|
1 | 0,42% | Rare |
Sounds
- I grant you a deathwish!
- Muahahahahaha
- I wish you a merry trip to hell!
- Good wishes are for fairytales