Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
50%
Earth
50%
Fire
50%
Energy
50%
Ice
50%
Holy
50%
Death
50%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–5.000 | Target | 100% | 2s |
| Ice | 900–1.100 | Area (radius 7) · range 7 | 35% | 3s |
| Death | 100–1.000 | 8 sqm wave | 13% | 2s |
| Death | 100–800 | Area (radius 6) · range 7 | 19% | 2s |
| Melee | 0–1.000 | Target | 40% | 1,8s |
| Fire | 4.000–6.000 | 8 sqm wave | 30% | 3s |
| Fire | 1.600–3.400 | 8 sqm wave | 14% | 2s |
| Physical | 200–480 | Area (radius 5) · Around itself · range 7 | 20% | 2,5s |
| Gaz'haragoth Iceball | 1.000 | — | 24% | 2s |
| Gaz'haragoth Death | — | — | 6% | 4s |
| Gaz'haragoth Paralyze | — | — | 12% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +2.500–3.500 | — | 35% | 3s |
| Haste | speed +500 | for 6s | 80% | 4s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Minion Of Gaz'haragoth | 1 | 33% | 4s |
Loot
Chances already include the server's loot rate (3x).
Sounds
- NO ONE WILL ESCAPE ME!
- I'LL KEEP THE ORDER UP!
- I've beaten tougher demons then you even know!
- You puny humans will be my snacks!