Calmera Wiki
Feversleep
Magical

Feversleep

“A feversleep”

Health 5.900
Experience 4.400
Speed 360
Armor 45
Defense 45

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 90%
Earth 0%
Fire 95%
Energy 95%
Ice 95%
Holy 110%
Death 95%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Earth Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–450 Target 100% 2s
Damage over time 800–1.000 Area (radius 7) · Around itself 20% 2s
Mana drain 70–100 Area (radius 5) · Around itself 10% 2s
Feversleep Skill Reducer — — 10% 2s
Life drain 250–300 6 sqm wave 10% 2s
Death 150–300 Area (radius 1) 15% 2s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +250–425 — 20% 2s
Invisibility — — 10% 2s

Bestiary

Class Magical
Difficulty
Medium
Occurrence
Common
Charm points
25
Progress
  1. 1 1st unlock 50 kills
  2. 2 2nd unlock 500 kills
  3. 3 Complete 1.000 kills

Location

Roshamuul Mines, Roshamuul Cistern.

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Gold Coin 1–400 100% Always
Platinum Coin 1–12 100% Always
Great Mana Potion 1–2 100% Always
Ultimate Health Potion 1 54% Common
Cyan Crystal Fragment 1–8 54% Common
Trapped Bad Dream Monster 1 51% Common
Small Topaz 1–2 48% Common
Bowl Of Terror Sweat 1 42% Common
Blue Crystal Splinter 1–8 39% Common
Small Amethyst 1–5 36% Common
Small Emerald 1–6 33% Common
Blue Crystal Shard 1 33% Common
Blue Robe 1 25,5% Common