Calmera Wiki
Enslaved Dwarf
Humanoid

Enslaved Dwarf

“An enslaved dwarf”

Health 3.800
Experience 2.700
Speed 270
Armor 30
Defense 30

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 100%
Earth 80%
Fire 0%
Energy 90%
Ice 99%
Holy 100%
Death 99%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Fire Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–501 Target 100% 2s
Physical 0–340 range 7 15% 2s
Physical 0–250 Area (radius 3) · range 7 10% 2s
Drunkenness — Area (radius 5) · Around itself · for 6s 20% 2s
Enslaved Dwarf Skill Reducer 1 — — 5% 2s
Enslaved Dwarf Skill Reducer 2 — — 5% 2s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +396–478 — 10% 2s

Bestiary

Class Humanoid
Difficulty
Medium
Occurrence
Common
Charm points
25
Progress
  1. 1 1st unlock 50 kills
  2. 2 2nd unlock 500 kills
  3. 3 Complete 1.000 kills

Location

Caves of the Lost and Lower Spike.

Tasks and quests

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Platinum Coin 1–6 100% Always
Gold Coin 1–149 100% Always
Brown Mushroom 1–2 45,5% Common
Iron Ore 1 33,2% Common
Small Amethyst 1–2 32% Common
Small Emerald 1–2 30,9% Common
Great Health Potion 1 23,9% Uncommon
Great Mana Potion 1–2 20% Uncommon
Brown Crystal Splinter 1–2 16,9% Uncommon
War Hammer 1 15,2% Uncommon
Shiny Stone 1 14% Uncommon
Ancient Shield 1 11,1% Uncommon
Red Crystal Fragment 1 11,1% Uncommon
Drill Bolt 1–5 11,1% Uncommon
Green Crystal Splinter 1 9,33% Uncommon
Guardian Shield 1 6,9% Uncommon
Glorious Axe 1 5,82% Uncommon
Green Crystal Shard 1 5,25% Uncommon
Axe Ring 1 4,65% Semi-rare
Titan Axe 1 3,51% Semi-rare
Coal 1 2,34% Semi-rare
Warrior Helmet 1 1,74% Semi-rare
Tower Shield 1 0,57% Rare
Sapphire Hammer 1 0,24% Rare
Spiked Squelcher 1 0,24% Rare

Sounds

  • Bark!
  • Blood!