Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
110%
Fire
100%
Energy
0%
Ice
100%
Holy
0%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Energy
Holy
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 100–200 | Target | 100% | 2s |
| Energy | 200–680 | range 7 | 14% | 2s |
| Energy | 200–505 | Area (radius 3) · Around itself | 40% | 2s |
| Physical | 200–700 | 8 sqm wave | 30% | 1,5s |
Bestiary
Class
Inkborn
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–28 | 100% | Always |
|
|
1–7 | 30% | Common |
|
|
1–7 | 30% | Common |
|
|
1 | 19,1% | Uncommon |
|
|
1 | 16,2% | Uncommon |
|
|
1–7 | 14,4% | Uncommon |
|
|
1 | 13,7% | Uncommon |
|
|
1 | 13,5% | Uncommon |
|
|
1 | 13,5% | Uncommon |
|
|
1 | 13,5% | Uncommon |
|
|
1 | 13,1% | Uncommon |
|
|
1 | 13,1% | Uncommon |
|
|
1–8 | 2,7% | Semi-rare |
|
|
1–7 | 2,7% | Semi-rare |
|
|
1–7 | 2,7% | Semi-rare |