Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
0%
Energy
100%
Ice
100%
Holy
100%
Death
100%
Drown
100%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Earth
Fire
Life drain
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | skill 30 / atk 28 | Target | 100% | 2s |
| Mana drain | 30–60 | range 7 | 15% | 1s |
| Energy | 70–90 | range 7 | 13% | 1s |
| Physical | 80–151 | range 7 | 10% | 1s |
| Effect | — | range 7 | 13% | 1s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +90–120 | — | 20% | 1s |
| Haste | speed +300 | for 10s | 7% | 1s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Demon Skeleton | 2 | 6% | 1s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–100 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 76,1% | Common |
|
|
1 | 67,2% | Common |
|
|
1 | 49,3% | Common |
|
|
1 | 44,8% | Common |
|
|
1 | 40,3% | Common |
|
|
1 | 40,3% | Common |
|
|
1 | 26,9% | Common |
|
|
1 | 22,4% | Uncommon |
|
|
1 | 13,4% | Uncommon |
|
|
1–2 | 4,47% | Semi-rare |
Sounds
- Feel my wrath!
- No one will stop my ascension!
- You desecrated this temple!
- Muahahaha!
- My powers are divine!