Calmera Wiki
Devourer
Slime

Devourer

“A devourer”

Health 1.900
Experience 1.755
Speed 200
Armor 15
Defense 25

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 100%
Earth 0%
Fire 100%
Energy 105%
Ice 85%
Holy 100%
Death 90%
Drown 100%
Life drain 0%
Mana drain 100%
Agony 100%

Immunities

Earth Life drain Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee skill 62 / atk 50 Target 100% 2s
Life drain 40–125 Target · range 7 10% 2s
Earth 50–160 Target · range 7 8% 2s
Devourer Wave 50–150 — 5% 2s
Devourer Paralyze — — 9% 2s
Earth 50–150 1 sqm wave 11% 2s
Earth 120–135 Area (radius 4) · Around itself 7% 2s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +100–150 — 6% 2s

Bestiary

Class Slime
Difficulty
Medium
Occurrence
Common
Charm points
25
Progress
  1. 1 1st unlock 50 kills
  2. 2 2nd unlock 500 kills
  3. 3 Complete 1.000 kills

Location

Rathleton Sewers, Lower Rathleton, Oramond/Western Plains, Underground Glooth Factory, Jaccus Maxxen's Dungeon.

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Gold Coin 1–165 100% Always
Platinum Coin 1–2 27,3% Common
Glob Of Glooth 1 5,01% Uncommon
Small Ruby 1–3 3,57% Semi-rare
Small Sapphire 1–3 3,51% Semi-rare
Small Emerald 1–3 3,51% Semi-rare
Yellow Gem 1 3,27% Semi-rare
Small Diamond 1–3 3,15% Semi-rare
Small Amethyst 1–3 3,09% Semi-rare
Small Topaz 1–3 3,09% Semi-rare
Talon 1 2,82% Semi-rare
Glooth Club 1 1,53% Semi-rare
Glooth Axe 1 1,17% Semi-rare
Glooth Spear 1 1,11% Semi-rare
Glooth Blade 1 1,05% Semi-rare
Terra Rod 1 0,78% Rare
Springsprout Rod 1 0,75% Rare
Glooth Cape 1 0,63% Rare
Glooth Amulet 1 0,39% Rare
Green Gem 1 0,3% Rare

Sounds

  • *gulp*
  • *Bruaarrr!*
  • *omnnommm nomm*