Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
110%
Fire
0%
Energy
110%
Ice
0%
Holy
100%
Death
90%
Drown
0%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Fire
Ice
Drown
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–300 | Target | 100% | 2s |
| Physical | 0–290 | Target · range 7 | 20% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +50–150 | — | 15% | 2s |
Bestiary
Class
Aquatic
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–180 | 100% | Always |
|
|
1 | 45,9% | Common |
|
|
1 | 44,9% | Common |
|
|
1 | 33,3% | Common |
|
|
1 | 30,6% | Common |
|
|
1 | 30,1% | Common |
|
|
1 | 30,1% | Common |
|
|
1–5 | 10,3% | Uncommon |
|
|
1 | 9,31% | Uncommon |
|
|
1 | 9% | Uncommon |
|
|
1 | 4,83% | Semi-rare |
|
|
1 | 4,53% | Semi-rare |
|
|
1 | 3% | Semi-rare |
|
|
1 | 2,61% | Semi-rare |
|
|
1 | 1,83% | Semi-rare |
Sounds
- Jou wjil ajll djie!