Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
100%
Energy
100%
Ice
100%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–500 | Target | 100% | 2s |
| Earth | 350–450 | Target | 22% | 2s |
| Earth | 300–420 | Area (radius 4) | 16% | 2s |
| Physical | 300–380 | Area (radius 3) · Around itself | 12% | 2s |
Bestiary
Class
Human
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–9 | 100% | Always |
|
|
1–5 | 71,4% | Common |
|
|
1–28 | 58,5% | Common |
|
|
1 | 46,4% | Common |
|
|
1 | 41,4% | Common |
|
|
1 | 39,2% | Common |
|
|
1 | 36,4% | Common |
|
|
1 | 33,9% | Common |
|
|
1 | 33,6% | Common |
|
|
1 | 20,4% | Uncommon |
|
|
1 | 17,3% | Uncommon |
|
|
1 | 15,3% | Uncommon |
|
|
1 | 14,4% | Uncommon |
|
|
1 | 11,2% | Uncommon |
|
|
1–2 | 9% | Uncommon |
Sounds
- Think I can't see you? Think again...
- You don't stand a chance!
- What are you looking for?