Calmera Wiki
Clavius
Boss

Clavius

“A clavius”

Health 80.000
Experience 75.000
Speed 300
Armor 81
Defense 81

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 116%
Earth 112%
Fire 112%
Energy 88%
Ice 85%
Holy 85%
Death 100%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–500 Target 80% 2s
Energy 200–880 Area (radius 4) · Around itself 20% 2s
Energy 180–780 Target · range 1 20% 2s
Holy 450–1.080 Area (radius 3) · Around itself 15% 3s
Fire 300–980 Area (radius 3) · Around itself 25% 2s

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Platinum Coin 1–50 100% Always
Small Diamond 1–5 100% Always
Small Ruby 1–5 100% Always
Small Sapphire 1–5 100% Always
Assassin Star 1–20 100% Always
Prismatic Bolt 1–20 100% Always
Blue Gem 1 100% Always
Green Gem 1 100% Always
Red Gem 1 100% Always
White Gem 1 100% Always
Yellow Gem 1 100% Always
Dark Armor 1 100% Always
Cuirass Plate 1 100% Always
White Pearl 1 100% Always
Assassin Dagger 1 45% Common
Black Pearl 1 45% Common
Gold Ingot 1 45% Common
Terra Mantle 1 45% Common
Composite Hornbow 1 15% Uncommon
Red Quiver 1 15% Uncommon
Stag Parchment 1 15% Uncommon
Strange Helmet 1 15% Uncommon
Ornate Crossbow 1 15% Uncommon
Violet Gem 1 15% Uncommon