Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
100%
Energy
80%
Ice
80%
Holy
90%
Death
70%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | skill 60 / atk 130 | Target | 100% | 2s |
| Earth | 0–430 | Area (radius 1) · range 7 | 20% | 2s |
| Fire | 0–874 | — | 10% | 2s |
| Physical | 300–646 | Area (radius 3) · Around itself | 15% | 2s |
| Life drain | 148–250 | Target · range 7 | 15% | 2s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Lizard Dragon Priest | 2 | 10% | 2s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1 | 100% | Always |
|
|
1–110 | 100% | Always |
|
|
1–2 | 100% | Always |
|
|
1 | 48,9% | Common |
|
|
1 | 33,1% | Common |
|
|
1 | 17,3% | Uncommon |
|
|
1 | 17,3% | Uncommon |
|
|
1 | 17,3% | Uncommon |
Sounds
- Humanzzz! Leave Zzaion at onzzzze!
- I pray to my mazzterzz, the mighty dragonzzz!
- You are not worzzy to touch zzizz zzacred ground!