Calmera Wiki
Chasm Spawn
Vermin

Chasm Spawn

“A chasm spawn”

Health 4.000
Experience 3.500
Speed 115
Armor 10
Defense 5

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 100%
Earth 100%
Fire 130%
Energy 100%
Ice 100%
Holy 100%
Death 100%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–250 Target 100% 2s
Earth 5–16 Target · range 7 15% 2s
Death 30–60 Target · range 7 15% 2s
Death 70–160 3 sqm wave · range 3 15% 2s
Explosion 50–170 — 15% 2s
Mana drain 40–60 range 7 10% 2s
Stone Shower 70–140 range 7 10% 2s
Earth 70–140 3 sqm wave 10% 2s

Bestiary

Class Vermin
Difficulty
Hard
Occurrence
Common
Charm points
50
Progress
  1. 1 1st unlock 100 kills
  2. 2 2nd unlock 1.000 kills
  3. 3 Complete 2.500 kills

Location

Warzone 4.

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Chasm Spawn Tail 1 100% Always
Chasm Spawn Head 1 100% Always
Wood Mushroom 1–5 81,6% Common
Chasm Spawn Abdomen 1 74,1% Common
Brown Mushroom 1–5 59% Common
Orange Mushroom 1 45,4% Common
Small Enchanted Emerald 1–3 33,1% Common
Gold Coin 1–78 30% Common
Small Enchanted Amethyst 1–3 24,5% Uncommon
Blue Crystal Shard 1 23,6% Uncommon
Green Crystal Shard 1 23,6% Uncommon
Violet Crystal Shard 1 14,1% Uncommon
Mushroom Backpack 1 1,83% Semi-rare
Suspicious Device 1 1,56% Semi-rare

Sounds

  • tzzzz tzzzz tzzzz!
  • sloap sloap sloap!