Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
80%
Earth
100%
Fire
70%
Energy
80%
Ice
120%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–550 | Target | 100% | 2s |
| Firering | 300–500 | — | 10% | 2s |
| Firex | 300–500 | — | 15% | 2s |
| Fire | 300–500 | Area (radius 2) · Around itself | 17% | 2s |
| Energy | 300–500 | 3 sqm wave | 10% | 2s |
Bestiary
Class
Human
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
Issavi Sewers, Kilmaresh Catacombs and Kilmaresh Mountains (above and under ground).
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–3 | 100% | Always |
|
|
1 | 25,1% | Common |
|
|
1 | 19,8% | Uncommon |
|
|
1 | 16,8% | Uncommon |
|
|
1 | 16,8% | Uncommon |
|
|
1 | 16,8% | Uncommon |
|
|
1 | 14,1% | Uncommon |
|
|
1 | 13,7% | Uncommon |
|
|
1 | 12,3% | Uncommon |
|
|
1 | 11,1% | Uncommon |
|
|
1 | 9% | Uncommon |
|
|
1 | 8,1% | Uncommon |
|
|
1 | 7,2% | Uncommon |
|
|
1 | 6,3% | Uncommon |
|
|
1 | 6% | Uncommon |
|
|
1 | 5,1% | Uncommon |
|
|
1 | 4,2% | Semi-rare |
|
|
1 | 4,02% | Semi-rare |
Sounds
- Burn, infidel!
- Only the Wild Sun shall shine down on this world!
- Praised be Fafnar, the Smiter!