Calmera Wiki
Blemished Spawn
Vermin

Blemished Spawn

“A blemished spawn”

Health 9.000
Experience 5.300
Speed 200
Armor 61
Defense 20

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 100%
Earth 90%
Fire 115%
Energy 100%
Ice 100%
Holy 100%
Death 90%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Earth 410–610 Area (radius 3) · range 3 30% 2s
Earth 400–750 Area (radius 4) · range 1 20% 2s
Melee 100–350 Target 100% 2s

Bestiary

Class Vermin
Difficulty
Hard
Occurrence
Common
Charm points
50
Progress
  1. 1 1st unlock 100 kills
  2. 2 2nd unlock 1.000 kills
  3. 3 Complete 2.500 kills

Location

Antrum of the Fallen.

Tasks and quests

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Platinum Coin 1–18 30% Common
Knight Axe 1 27% Common
Terra Rod 1 15% Uncommon
Yellow Gem 1 15% Uncommon
Blemished Spawn Abdomen 1 12% Uncommon
Staff 1 12% Uncommon
Fur Armor 1 12% Uncommon
Blue Crystal Shard 1 9% Uncommon
Violet Crystal Shard 1 9% Uncommon
Cyan Crystal Fragment 1 9% Uncommon
Violet Gem 1 9% Uncommon
Ice Rapier 1 9% Uncommon
Northwind Rod 1 9% Uncommon
Blemished Spawn Tail 1 8,7% Uncommon
Blemished Spawn Head 1 8,4% Uncommon
Diamond Sceptre 1 8,1% Uncommon
Dragonbone Staff 1 8,1% Uncommon
Hailstorm Rod 1 7,5% Uncommon
Springsprout Rod 1 7,5% Uncommon
Wand Of Starstorm 1 7,5% Uncommon
Sacred Tree Amulet 1 6% Uncommon
Giant Shimmering Pearl 1 3% Semi-rare
Wand Of Cosmic Energy 1 3% Semi-rare