Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
95%
Earth
90%
Fire
110%
Energy
100%
Ice
100%
Holy
100%
Death
85%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 100–600 | Target | 100% | 2s |
| Death | 350–800 | Area (radius 5) · range 1 | 20% | 2s |
| Earth | 250–650 | Target · range 3 | 25% | 2s |
Bestiary
Class
Vermin
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
Antrum of the Fallen.
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–20 | 21% | Uncommon |
|
|
1–2 | 15,6% | Uncommon |
|
|
1–3 | 8,4% | Uncommon |
|
|
1 | 7,35% | Uncommon |
|
|
1 | 6,3% | Uncommon |
|
|
1 | 6,3% | Uncommon |
|
|
1 | 6,3% | Uncommon |
|
|
1 | 6,3% | Uncommon |
|
|
1 | 6,3% | Uncommon |
|
|
1 | 6,3% | Uncommon |
|
|
1 | 6,3% | Uncommon |
|
|
1 | 5,25% | Uncommon |
|
|
1 | 5,25% | Uncommon |
|
|
1 | 5,25% | Uncommon |
|
|
1 | 5,25% | Uncommon |
|
|
1 | 4,2% | Semi-rare |
|
|
1 | 3,57% | Semi-rare |
|
|
1 | 3,15% | Semi-rare |
|
|
1 | 3,15% | Semi-rare |
|
|
1 | 3,15% | Semi-rare |
|
|
1 | 2,52% | Semi-rare |
|
|
1 | 2,52% | Semi-rare |