Calmera Wiki
Afflicted Strider
Vermin

Afflicted Strider

“A afflicted strider”

Health 12.000
Experience 5.700
Speed 185
Armor 68
Defense 20

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 95%
Earth 90%
Fire 110%
Energy 100%
Ice 100%
Holy 100%
Death 85%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 100–600 Target 100% 2s
Death 350–800 Area (radius 5) · range 1 20% 2s
Earth 250–650 Target · range 3 25% 2s

Bestiary

Class Vermin
Difficulty
Hard
Occurrence
Common
Charm points
50
Progress
  1. 1 1st unlock 100 kills
  2. 2 2nd unlock 1.000 kills
  3. 3 Complete 2.500 kills

Location

Antrum of the Fallen.

Tasks and quests

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Platinum Coin 1–20 21% Uncommon
Guardian Halberd 1–2 15,6% Uncommon
Afflicted Strider Worms 1–3 8,4% Uncommon
Knight Armor 1 7,35% Uncommon
Crystal Sword 1 6,3% Uncommon
Machete 1 6,3% Uncommon
Haunted Blade 1 6,3% Uncommon
Mercenary Sword 1 6,3% Uncommon
Spirit Cloak 1 6,3% Uncommon
Focus Cape 1 6,3% Uncommon
Belted Cape 1 6,3% Uncommon
Violet Gem 1 5,25% Uncommon
Violet Crystal Shard 1 5,25% Uncommon
Blue Crystal Shard 1 5,25% Uncommon
Broadsword 1 5,25% Uncommon
Serpent Sword 1 4,2% Semi-rare
Doublet 1 3,57% Semi-rare
Afflicted Strider Head 1 3,15% Semi-rare
Knight Axe 1 3,15% Semi-rare
Titan Axe 1 3,15% Semi-rare
Magma Coat 1 2,52% Semi-rare
Ice Rapier 1 2,52% Semi-rare