Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
110%
Earth
80%
Fire
100%
Energy
110%
Ice
80%
Holy
80%
Death
105%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–100 | Target | 100% | 2s |
| Life drain | 60–120 | Area (radius 1) · range 7 | 20% | 2s |
| Drunkenness | — | Area (radius 1) · range 7 · for 3s | 5% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +40–60 | — | 15% | 2s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Skeleton | 1 | 10% | 2s |
Bestiary
Class
Human
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Goroma, Deeper Cult Cave, Formorgar Mines, Magician Quarter, Forbidden Temple.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–40 | 100% | Always |
|
|
1 | 31,3% | Common |
|
|
1 | 24,2% | Uncommon |
|
|
1 | 15% | Uncommon |
|
|
1–5 | 10,7% | Uncommon |
|
|
1 | 3,18% | Semi-rare |
|
|
1 | 3,15% | Semi-rare |
|
|
1 | 2,52% | Semi-rare |
|
|
1 | 2,19% | Semi-rare |
|
|
1 | 1,68% | Semi-rare |
|
|
1 | 1,44% | Semi-rare |
|
|
1 | 1,38% | Semi-rare |
|
|
1 | 0,75% | Rare |
Sounds
- Praise the voodoo!
- Power to the cult!
- Feel the power of the cult!