Calmera Wiki
Young Sea Serpent
Reptile

Young Sea Serpent

“A young sea serpent”

Health 1.050
Experience 1.000
Speed 480
Armor 30
Defense 30

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 115%
Earth 100%
Fire 70%
Energy 110%
Ice 0%
Holy 100%
Death 115%
Drown 0%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Ice Drown Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–200 Target 100% 2s
Earth 10–250 7 sqm wave 10% 2s
Ice 80–250 7 sqm wave 10% 2s
Young Sea Serpent Drown — range 5 15% 2s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +25–175 — 30% 2s
Haste speed +400 for 5s 15% 2s

Bestiary

Class Reptile
Difficulty
Medium
Occurrence
Common
Charm points
25
Progress
  1. 1 1st unlock 50 kills
  2. 2 2nd unlock 500 kills
  3. 3 Complete 1.000 kills

Location

Sea Serpent Area.

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Gold Coin 1–174 100% Always
Morning Star 1 100% Always
Battle Axe 1 24% Uncommon
Heavily Rusted Armor 1 23,8% Uncommon
Rusted Armor 1 23,8% Uncommon
Battle Hammer 1 15% Uncommon
Strong Health Potion 1 15% Uncommon
Sea Serpent Scale 1 15% Uncommon
Strong Mana Potion 1 12% Uncommon
Small Sapphire 1–2 5,7% Uncommon
Stealth Ring 1 3% Semi-rare
Life Crystal 1 0,9% Rare

Sounds

  • CHHHRRRR
  • HISSSS