Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
110%
Earth
0%
Fire
75%
Energy
105%
Ice
105%
Holy
100%
Death
50%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–203 | Target | 100% | 1s |
| Life drain | 100–130 | 4 sqm wave | 10% | 2s |
| Earth | 150–250 | Area (radius 3) · Around itself | 15% | 2s |
| Earth | 70–120 | Area (radius 3) | 15% | 2s |
| Mana drain | 50–150 | 4 sqm wave | 10% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +100–150 | — | 15% | 2s |
Bestiary
Class
Extra Dimensional
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
In another dimension, through a portal in the Raging Mage tower, southern Zao.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–227 | 100% | Always |
|
|
1 | 60% | Common |
|
|
1 | 60% | Common |
|
|
1–9 | 27,3% | Common |
|
|
1–5 | 14,3% | Uncommon |
|
|
1 | 13,7% | Uncommon |
|
|
1 | 11,5% | Uncommon |
|
|
1 | 10,7% | Uncommon |
|
|
1 | 10,4% | Uncommon |
|
|
1 | 9,96% | Uncommon |
|
|
1 | 9,9% | Uncommon |
|
|
1 | 9,78% | Uncommon |
|
|
1 | 8,59% | Uncommon |
|
|
1 | 2,75% | Semi-rare |
|
|
1 | 1,57% | Semi-rare |
|
|
1 | 1,47% | Semi-rare |
Sounds
- IIEEH!! Iiih iih ih iiih!!!
- Bsssssssm Bssssssm Bsssssssssssm!