Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
106%
Earth
100%
Fire
90%
Energy
100%
Ice
90%
Holy
93%
Death
107%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–50 | Target | 100% | 2s |
| Drunkenness | — | 3 sqm wave · for 5s | 10% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Haste | speed +320 | for 5s | 15% | 2s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–2 | 100% | Always |
|
|
1–34 | 100% | Always |
|
|
1 | 99% | Common |
|
|
1 | 99% | Common |