Calmera Wiki
Witch
Human

Witch

“A witch”

Health 300
Experience 120
Speed 204
Armor 15
Defense 15

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 110%
Earth 80%
Fire 100%
Energy 0%
Ice 100%
Holy 100%
Death 105%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Energy Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–20 Target 100% 2s
Fire 30–75 range 7 20% 2s
Firefield — Area (radius 1) · range 7 10% 2s
Transformation — Target · range 5 · for 2s 1% 2s

Bestiary

Class Human
Difficulty
Easy
Occurrence
Common
Charm points
15
Progress
  1. 1 1st unlock 25 kills
  2. 2 2nd unlock 250 kills
  3. 3 Complete 500 kills

Location

Vandura, west of the Dwarf Mines in a small house, Amazon Tower north of Carlin, Triangle Tower, Temple of Xayepocax, Green Claw Swamp and Amazon Camp (Venore), Dark Cathedral (2 levels underground), Goroma Volcano (underground), west from Necromant House, Mammoth Shearing Factory, Trade Quarter in Yalahar, The Witches' Cliff (only accessible during a quest).

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Gold Coin 1–340 100% Always
Cookie 1–8 89,3% Common
Wolf Tooth Chain 1 30,4% Common
Witch Broom 1 30% Common
Star Herb 1 26,9% Common
Leather Boots 1 14,9% Uncommon
Cape 1 14,6% Uncommon
Sickle 1 11,7% Uncommon
Bag Of Apple Slices 1 8,76% Uncommon
Coat 1 6,03% Uncommon
Necrotic Rod 1 3,42% Semi-rare
Garlic Necklace 1 3% Semi-rare
Silver Dagger 1 1,5% Semi-rare
Witch Hat 1 0,24% Rare
Stuffed Toad 1 0,03% Very rare

Sounds

  • Horax Pokti!
  • Herba budinia ex!
  • Hihihihi!