Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
90%
Energy
105%
Ice
80%
Holy
95%
Death
105%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–20 | Target | 100% | 2s |
Bestiary
Class
Mammal
- Difficulty
- Trivial
- Occurrence
- Common
- Charm points
5
Progress
- 1 1st unlock 10 kills
- 2 2nd unlock 100 kills
- 3 Complete 250 kills
Location
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–2 | 90% | Common |
|
|
1 | 30% | Common |
Sounds
- Yoooohhuuuu!