Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
105%
Earth
100%
Fire
100%
Energy
100%
Ice
100%
Holy
90%
Death
105%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–70 | Target | 100% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Haste | speed +200 | for 5s | 15% | 2s |
Bestiary
Class
Human
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Dark Cathedral, Outlaw Camp, North of Thais, Cyclopolis, in Edron Hero Cave and around it, the small camp near Femor Hills, in Ghostlands disguised as a statue.
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–80 | 100% | Always |
|
|
1 | 92,1% | Common |
|
|
1 | 51% | Common |
|
|
1 | 29,4% | Common |
|
|
1–2 | 29,2% | Common |
|
|
1 | 15,8% | Uncommon |
|
|
1 | 7,62% | Uncommon |
|
|
1 | 2,73% | Semi-rare |
|
|
1 | 1,74% | Semi-rare |
|
|
1 | 1,56% | Semi-rare |
Sounds
- An enemy!
- Gimme your money!