Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
105%
Energy
95%
Ice
100%
Holy
100%
Death
90%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–200 | Target | 100% | 2s |
| Earth | 180–270 | 4 sqm wave | 10% | 2s |
| Damage over time | 160–200 | range 7 | 10% | 2s |
| Paralyze | speed -700 | 3 sqm wave · for 30s | 15% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Haste | speed +510 | for 5s | 15% | 2s |
Bestiary
Class
Vermin
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Can be found in Truffels Garden as well as the Mushroom Gardens.
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–100 | 100% | Always |
|
|
1–5 | 46,6% | Common |
|
|
1–5 | 45,8% | Common |
|
|
1 | 44,4% | Common |
|
|
1–5 | 21,4% | Uncommon |
|
|
1 | 15,8% | Uncommon |
|
|
1 | 14,8% | Uncommon |
|
|
1 | 10,8% | Uncommon |
|
|
1 | 6,48% | Uncommon |
|
|
1 | 6,24% | Uncommon |
|
|
1 | 6,21% | Uncommon |
|
|
1 | 4,08% | Semi-rare |
|
|
1 | 3,96% | Semi-rare |
|
|
1 | 2,55% | Semi-rare |
Sounds
- Zzzrp
- Crick! Crick!